Hi! I'm Dharna
Part thinker, part maker, always a designer.

A designer crafting user-first experiences across screens and spaces.

Got a minute? Check out what I’ve been designing lately.

BUDdy

A calming gardening app designed to simplify plant care for busy and beginner plant parents.
From smart reminders to guided care tips, BUDdy helps your plants - and you - thrive stress-free.

Premium UX Template for Framer

Nocturne

This nature-inspired portable camping lantern translates the unique attributes of the bat into a visually striking, practical product.

Premium UX Template for Framer

Mobility Aid For Elderly

An intuitive walking stick designed to support seniors in old age homes.
It enhances balance, comfort, and dignity — combining empathy-led research with functional design.

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Process

Here’s how I turn ideas into experiences — with curiosity, coffee, and lots of post-its. No two projects are the same, but this process helps me stay grounded while staying creative.

  • 01

    Discover

    Every project starts with questions. I dive into research, talk to real people, and try to understand what’s really going on beneath the surface.
    It’s messy, exciting, and always full of surprises.

  • Define

    This is my favorite part — where ideas turn into wireframes, sketches, and clickable prototypes.
    I explore, iterate, and test until the pieces start to click. Good design, for me, always starts with empathy and ends with clarity.

    02

  • Develop

    This is my favorite part — where ideas turn into wireframes, sketches, and clickable prototypes.
    I explore, iterate, and test until the pieces start to click. Good design, for me, always starts with empathy and ends with clarity.

    03

  • Deliver

    Final tweaks, polished screens, and a handoff that makes things easy for everyone involved.
    Even once something’s “done,” I’m always thinking about how it could grow or improve.

    04

Skills

Product Design

User Research

UI Design

Figma

Prototyping

Problem Solving

Design Thinking

Material Handeling

Concept Development

User Centered Design

3D Visualization

AI Prompts

Illustrating